1Jan

Revenge Of The Titans Review

1 Jan 2000admin

By ign.com on May 25, 2011 70. Revenge of the Titans does a lot of clever stuff within the tower defense genre, emulating the same rules-based gameplay that made the genre popular while adding. Revenge of the Titans on Steam. The ultimate mash-up of Real-time Strategy and Tower Defense! All Reviews: Very Positive - 83% of the 535 user reviews for this game are positive.

Revenge of the Titans
Developer(s)Puppy Games
Publisher(s)Puppy Games
EngineJava
Platform(s)Microsoft Windows, Linux, Mac OS X
ReleaseDecember 14, 2010
Genre(s)Tower defense, real-time strategy
Mode(s)Single-player

Revenge of the Titans is a tower defense/real-time strategy video game developed and published by Puppy Games. It was released for one of the five games included in the second Humble Indie Bundle in 2010.[1] As a result of the success of the Humble Indie Bundle sale the source code of Revenge of the Titans was released.[2] On March 16, 2011, the game was released on Steam.[3]

The game received positive reviews from critics, who commended its art style, gameplay, and writing.

Gameplay[edit]

A screenshot of gameplay from Revenge of the Titans.

Revenge of the Titans plays like a traditional tower defense game but with the caveat that enemies ignore or attempt to avoid the towers that you place, increasing the difficulty.[4] The goal for each level is to prevent the command center from being destroyed by aliens by protecting it with turrets and other defenses.[5] The player has access to extensive research trees that they can use to develop different types of defenses against enemies.[5]

In addition to the normal alien enemies, there are also large alien bosses that present a greater challenge and force the player to change strategies.[5]

The game is created in a style that combines retro pixel art with modern aesthetics.[6]

The second, third, or fourth time through, you can scoop those barriers up in your katamari ball and get a lot of size all at once. Katamari damacy reroll trophy guide.

Plot[edit]

Revenge of the Titans is a direct sequel to Titan Attacks!. After successfully stopping an alien race from the moon Titan from destroying Earth via their spacecraft, the aliens return for revenge, launching an all-out ground invasion.[5] The player is the unseen commander of a military force that must stop the new invasion and then deal with the alien threat once and for all, by decimating them on Titan itself.

Development[edit]

The game was initially slated to be released on PS3, PS4 and Vita by Curve Studios, but porting the game was deemed too difficult, and only Titan Attacks! was ported to consoles.[7]

Music[edit]

The soundtrack of Revenge of the Titans consists of six tracks. Each is a synthesized version of a classical music piece.

  1. March - Music for the Funeral of Queen Mary
  2. Fanfare – Fanfare for the Common Man
  3. Mars – Mars, the Bringer of War
  4. Einleitung - initial fanfare from Also sprach Zarathustra (Strauss)
  5. Toccata - Toccata in D minor (Johann Sebastian Bach)
  6. Fugue - Fugue in D minor (Johann Sebastian Bach)

Reception[edit]

Revenge of the Titans received positive reviews from critics, and has an aggregate review score of 79/100 on Metacritic.[8]

Emanuel Maiberg of GamePro scored the game 90/100, calling it a 'nearly perfect game' with 'ingenious' art direction and 'stellar' writing, while also commending the game's high level of difficulty.[6]

Game

Alec Meer of Eurogamer praised the blend of RTS and tower defense genres in Titans, awarding it 8 out of 10.[9]

Nick Kolan of IGN scored the game 70/100, commending the game's depth and cleverness, but criticizing the 'sharp difficulty curve' and 'poor upgrade system', which he claimed would limit the game's 'mass appeal'.[4]

References[edit]

  1. ^Thompson, Mike (2010-12-14). 'Get Into the Holiday Spirit With the Humble Indie Bundle #2'. Escapist. Retrieved 2010-12-14.
  2. ^'Revenge of the Source Code'. Puppy Games. 2011-04-20. Retrieved 2011-08-23.
  3. ^'Steam store page'. steam.com. Retrieved March 16, 2011.
  4. ^ ab'Revenge of the Titans Review - PC Review at IGN'. 2011-05-28. Archived from the original on 2011-05-28. Retrieved 2017-07-09.CS1 maint: BOT: original-url status unknown (link)
  5. ^ abcd'Revenge of the Titans review'. pcgamer. Retrieved 2017-07-09.
  6. ^ ab'Revenge of the Titans Review from GamePro'. 2011-08-11. Archived from the original on 2011-08-11. Retrieved 2017-07-09.CS1 maint: BOT: original-url status unknown (link)
  7. ^Gruetzmacher, Brad. 'Titan Attacks! Now Attacking Alone'. The Vita Lounge. Retrieved 2017-07-09.
  8. ^'Revenge of the Titans'. Metacritic. Retrieved 2017-07-09.
  9. ^Meer, Alec (2011-04-05). 'Revenge of the Titans - Review'. Eurogamer. Eurogamer Network. Retrieved 2011-08-07. While mainstream strategy largely continues to gnaw upon the desiccated husk of Command & Conquer, and so much indie strategy simply slaps new graphics on tower defence mechanics, Revenge of the Titans is, apparently quite effortlessly, doing its own thing.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Revenge_of_the_Titans&oldid=918642243'

By Review Date: April 30, 2014INTRO:Before this game, indie game-maker Puppy Games had been making little more than arcade titles which emphasizes quick-thinking and reflexes.With Revenge of the Titans, Puppy Games wants to create gameplay which rewards strategic thinking – and quick-thinking and reflexes. Puppy Games has not stopped believing in the power of info-marketing.It is an odd goal, but it is one which created a rather peculiar game.